The Best Cheap High Potential Central Midfielders of FIFA 16

Some midfielders can disrupt the opposing team's attacks, some can create goals, and some have equal responsibilities between attack and defence which called central midfielders. A good cheap fifa coins central midfielder can both improve the team’s defending and attacking.

Do you have trouble in picking up the midfielders to your team in FIFA 16 Career Mode? And if you do have it, well you're probably wondering which young potential central midfielder is the best cheap to sign in Career Mode.

Here we recommend the best young central midfielders with high potential ratings in FIFA 16, with mainly consideration into their stats, potential, age, market price.

James Ward-Prowse: Potential 83, OVR 75, Age 21, Growth + 8
James Ward-Prowse just scored a free kick and a penalty in a 3–0 win home win against West Bromwich Albion few days ago. He’s got amazing vision and he is an absolute magician with the ball, and able to make a football do from a free-kick position. He's not the quickest but he has good reactions, balance and agility. His best asset is his crossing ability. His 88 crossing and 86 curve make every cross he puts into the box creates danger. 81 short passing and 80 long passing make him a fantastic playmaker.
James Ward-Prowse’s price is a bit higher. Send off an enquiry to Southampton and you’ll get back a price of just £8m, which can be knocked down to around £4.3m fifa 16 coins. His wages are £20,000.

Daniel Amartey: Potential 83, OVR 71, Age 20, Growth + 13
Daniel Amartey’s got incredible pace and stamina, if you want a real midfield beast you should go for him. You must be impressed with his with 92 stamina, 88 strength, 87 jumping, make him a brick wall and almost impossible for the opposition to get past. His 87 jumping combined with 74 heading is very good at creating and scoring plenty of goals.
It is very worth to sign Daniel Amartey, make a quote of £1.8m from £3.5m, K?benhavn would let him go, and only 10,000 wages cost.


NBA 2K16: How to Equip and Customize Tattoos?

Here will show you how to equip and customize tattoos. Some players in NBA has beautiful tattoos. It can be equip and customize in NBA 2K as well. NBA 2K16 mt coins will have over 1,500 customizable tattoos design for the first time in franchise. This tattoos can be move, scale, rotate and place anywhere you want on your created players.

It’s simple for you to equip your player’ tattoos. Go to FEATURES/OPTIONS – MyPlayer – TATTOOS. You can choose all kind of tattoos as you like.

"Be the canvas in 'NBA 2K16' with your tattoos. 'NBA 2K16' is Introducing over 1,500 designs that you can move, scale, rotate and even layer onto your MyPLAYER. Complete customization at your fingertips."

2K16 has made a big improvement of 2K’s previous tattoos. You have so many choices in the tattoos shop.

Blade and soul: Number of Ideas for Trove

When replying with thoughts/ideas of your own, please reference the letter of the idea that you are responding to thank you, I'm Blade and soul in game. All of these are just ideas/suggestions I've had.

A: I feel like at the top of the screen it should show the name and health of the closest boss monster, when within distance to complete quest. This would help zoom in and show how much progress damage is doing.

B: New items called "Pearls of Power". Quite similar to Pearls of Wisdom, but are 2,500 Trove flux to buy from pirates, and can be used on items that Pearls of Wisdom can't. IE: Allies, Rings, Banners.
Still gives the 10% bonus and caps at 2 for each stat. It is up to the Devs on if this can grant rings/banners an extra stat. Sounds like it might be OP, but Trove flux sinks always help the economy.

C: An ally that regenerates ENERGY on hit. If we already have 2 pets that regenerate health on hit, maybe our dedicated casters could use some of that love, potentially negating the need to dedicate 2-3 stat slots to energy regen. Also would buff the time the tomb raiser can stay in ghost form.

D: Speaking of Tomb Raisers, if the above pet doesn't get any love, maybe give the tomb raiser a different weapon. Make them called "orbs" where the main stat adds to max energy. Due to Magic damage loss, perhaps buff magic damage ratio?

E: The Knight needs attention. I know some people still love playing the knight, and that's great, but his role in parties is not defined well. Does he help DPS, and potentially use knockback/stun skill to gather mobs? Does he need a taunt since his ulti seems very Tank hinting? Or should his ult also give a damage blade & soul gold, to give the user more of a choice of when to use it?

F: New skill/workbench for equipment crafting? Comes with nothing. Needs to have recipes made from runecrafting to be able to modify equipment to have the desired second stat. Perhaps can only modify equipment of certain tiers depending on EquipCrafting level? Could take higher levels to modify rings?

G: We Should get a Meter or Number indicator somewhere to see how soon we will run out of jumps. No one likes being forced to land on a boss at a terrible time, without much warning, because he/she wasn't going to count into their 20's-30's while floating above a hoard of enemies.